Greg Jamieson

Head of Game Art

Greg Jamieson

Head of Game Art

about me

Greg Jamieson is a multidisciplinary artist working with games, XR, audio and film. With a BSc in Physics from the Open University, he has been teaching for over 12 years. Greg has applied his love of science and mathematics to the digital arts to develop unique and timely educational programmes across games, XR, VFX and audio production, with multiple FE and HE institutions.

Working on projects and productions across multiple platforms and formats, he coordinates the workflows and pipelines across disciplines to produce unique digital media that harness toolsets and protocols across multiple industries. Greg has recently been focused on real time production using Unreal Engine and championing the use of games technologies in all of boomsatsuma’s creative pathways.